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Macromedia Flash 3
Basic Concepts
What is Flash?
Flash Interface
Frames
Symbols
Interactivity
Scenes
Movies
Aftershock
Basic Functions
Setting up
Frame Rate
Views
Speed vs Quality
Using the Grid/Rulers
Drawing Toolbox
Arrow Tool
Text Tool
Pencil Tool
Ink Bottle Tool
Paint Brush Tool
Paint Bucket
Eraser Tool
Eyedropper Tool
Magnify Tool
Lasso Tool
Create Gradient fill
Lock/Transform Gradient
Originating Shapes
Initial shape
Optimising Curves
Grouping
Scale & Rotate
Importing graphics
Working with Illustrator
Working w/Freehand
Bitmaps
Bitmap vs Vector
Import Bitmap
Trace Bitmap
Tiled background
Alpha Channels
Functionality
Bring to Front
Lock
Flipping
Remove Transform
Remove Colors
Edit Centre
Align
Text Setting
Animating your Elements
Layers
Frames & Keyframes
Motion Tweening
Tween Scaling
Tween Rotation
Motion Guide
Easing In/Out
Shape Tweening
Shape Hints
Masking
Guide Layer
Onion Skinning
Frame display
Symbols
Why use symbols?
Creating Symbols
The Liary
Editing Symbols
Animation Effects
Movie Clip Symbols
Open as Liary
Unlink an Instance
Scenes
Scenes
Move Scenes
Copy & Paste Frames
Paste in Place
Adding Interactivity
Actions
Frame Actions
Enable Frame Actions
Create Button
Enable/Disable Button
Button Actions
Test Movie/Scene
Using Load Movie
Using Tell Target
Using If Frame Is Loaded
Using Get URL
Button Movie Clip
Unload Movie
Frame Labels
Using Sound
Sound
Import Sounds
Keyframing Sound
Editing Sounds
Looping
Button Sounds
Remove a Sound
Web Export
Optimize File Size
Test Streaming
Bandwidth Profiler
Export Shockwave Flash
Aftershock
Aftershock
Scripting Tab
Page Layout Tab
Shockwave Tab
Alternate Image Tab
Java Tab
Alternate Export
Stand-Alone Player
Stand-Alone Projector
Sequence Export
QuickTime Export
Examples - Banner
Cycling Colors
Create Symbol
New Symbol Instance
White-Out
Text Fade
Add new Scene
Text Morph
Payoff Scene
Examples - Menu
Getting started
Movie Clip
Menu Contents
Retracting the Menu
Unload Movie
Making it work
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