Java- Introduction to the Java Programming Language
Introduction
Course Introduction
What is Java?
What You Will Need
A Few Important Words
The Command Line Installation
Course Overview
Two Programs Named Howdy
The Source Code of Howdy
Compiling and Running Howdy
The Source Code of a Howdy Window
Compiling and Running Howdy Window
Adding Exits to Howdy Window
Drawing Text in a Window
Font Anatomy
Positioning Text Version pt. 1
Positioning Text Version pt. 2
Positioning Text Version pt. 3
Garbage Collection
Selecting Fonts
Selecting Colors
A Few Language Fundamentals
The Arithmetic Data Types
More Fundamental Data Types
Operators
The String Class
Arrays
If and Conditionals
Looping
Listing Fonts
Classes, Data, and Access
Methods/Arguments/Returns
Fundamental Inheritance
The Sun Documentation
The Creation of an Object
More About Constructors
Access
Drawing and Painting
Drawing Rectangles
Filling Rectangles
Drawing and Filling Circles
The Rounded Rectangle
Drawing and Filling Arcs
Inventing a Shape of Your Own
Rectangle with a Beveled Edge
Simple Color Shading
The Checkerboard and Shading Problems
Two Checkerboard and Shading Solutions
Graphic Files
Loading a Graphic File from Disk
Displaying a Graphic Image
Loading a Graphic File from the Internet
Scaling Images
Drawing in Memory
Picture Checkerboard Problem
Picture Checkerboard Solution
Simple Animation
Threads
A Simple Thread Example
A Simple Animation
Overcoming the Flicker Problem
Pong Program One
Pong Program Two
The Switch and Case Statement
The Doomed Vessel
Introduction to Applets
Applet Fundmentals
The Constructor and Init
An Applet is a Creature of the Internet
Creating a Production Applet
Animated Applet Structure
One Bouncing Ball
Random
One Hundred Bouncing Balls
The Autumn Leaves Applet
Responding to the Mouse
Java Interfaces
A Simple Mouse Clicker
Moving an Object in a Window
Dragging an Object in a Window
Dragging a Returning Object in a Window
Components
Components and the AWT
Placing Buttons in Panel
Listening to Buttons in a Panel
Poking Text into a Label
A Choice is for Making a Selection
A List is for Making a Selections
A Text Field is for Typing
Toggles Turn On and Off
Placing Components in a Window
Containers and Layout Managers
The Border Layout Manager
The Grid Layout Manager
The GridBag Layout Manager pt. 1
The GridBag Layout Manager pt. 2
The Card Layout Manager
The XY Layout Manager
Dialogs and Menus
A Non-Modal Dialog
A Modal Dialog
A Messaging Dialog
A Menu on a Frame
Wrap Up
Command Line Options for Javac
Command Line Options for Java